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  • About This Game

    DDoD is a solo and co-op action-shooter RPG with gunplay that feels right and mutants you’ll love, or hate. Inspired by Diablo-like style and pacing, along with a Stalker-ish vibe and atmosphere.

    You arrive at the edge of the Purple Lands — a sealed-off experimental industrial region struck by a sentient substance known as the Fog. Dangerous yet adorable creatures inhabit the territory. Don’t get charmed; they will eat you alive if you get distracted!

    Get to work and cleanse the Purple Lands.

    Your journey leads to the very heart of the huge industrial wasteland where experiments took place. Across swamps, forests, and dead villages — to the Source. You’ll scavenge along the way while exploring the open world and dungeons, customize your weapons, and push your luck. It’s up to you to choose the path: the world is huge, and every faction has its own agenda.

  • ENTER THE PURPLE LANDS

    Explore the Purple Lands, once a thriving industrial hub, now a wound in the countryside. The zone is littered with towns, factories, military checkpoints, research bunkers, and various dungeons. It’s 60 km² big and built using real-world topography; the terrain shifts between dense forests, swamps, and industrial ruins. Expect dynamic weather, a full day/night cycle, and warped climates where the landscape itself has been altered by an anomaly.

  • SURVIVE THE FOG AND ADORABLES

    The purple Fog seeps up from the depths of the Purple Lands. Its pockets are dangerous and must be cleansed. Some, like Cryo/Pyro/Electro, shelter a mini-boss and reward the brave. The Fog can jam your weapons without warning, forcing brutal melee encounters. The inhabitants of the Purple Lands have mutated into adorable, visually distinctive, almost endearing, yet lethal creatures. Noise-reactive, each of them has its own way to end your life.

  • GET TO THE SOURCE. ALONE OR TOGETHER

    Every run starts at the base. From there, the route is yours to choose: take side quests to stockpile gear, upgrade your loadout, and explore points of interest. Or gamble everything on a straight shot into the Fog. Run solo, or in 1–4 player co-op to share the loot, revive each other, and ambush the dungeons together. Friends are optional, but recommended.

  • FAST, LOUD, AND FLUENT GUNPLAY

    Tight, responsive top-down shooting with carefully tailored animations and sound effects. Weapon customization and elemental mods that change how each gun behaves in action. Enemies react to noise and player tactics. A pack of mutant hounds and an elite squad of infected mercenaries are two very different things. Fights demand good positioning and tactics.

  • OTHER KEY FEATURES

    • Solo or Co-Op. 1–4 player co-op. Face the Purple Lands alone or with up to three friends. Share loot, revive allies, coordinate ambushes, and argue over who’s got to go into the Fog when the batteries fail.
    • Roguelite Progression. DDoD features a variety of loadouts, points of interest, and weapon modifications. Key upgrades stay, but you’ll have to search for new gear or loot off your body if you die.
    • Points of Interest. Discover military outposts, secret labs, underground tunnels, and the Fog.
    • Weapon Customization. Customize your loadout with scopes, silencers, elemental damage mods — fire, cold, electric — and other fog-powered attachments. The right build is crucial.
    • Battery Management. Your Protection device is a portable safe zone that dispels the Fog when turned on.
    • A Cast of Crazy Locals. The bunkers of the Purple Lands are home to a roster of fully voiced, eccentric survivors.

screenshots

DDoD gameplay: a firefight on walkways in an underground mine
DDoD gameplay: an NPC conversation at the homebase
DDoD crafting menu with weapon modifications and recipes
DDoD gameplay: exploring a dark sewer tunnel
DDoD gameplay: an ice weapon modification in an industrial facility
DDoD gameplay: trading with an NPC inside the homebase
DDoD gameplay: the homebase entrance in the forest
DDoD gameplay: glowing purple Fog spreading through the forest
DDoD gameplay: fire and purple Fog in an outdoor battle
DDoD gameplay: a gunfight in an underground industrial room
DDoD gameplay: a slime creature on a road beside abandoned vehicles
DDoD gameplay: a Calamari enemy in the purple Fog
DDoD gameplay: a slime creature in a Fog-covered clearing
DDoD gameplay: exploring a forest covered in purple Fog
DDoD loadout menu with weapons and equipment
DDoD gameplay: exploring a purple-lit laboratory dungeon
DDoD gameplay: a snowy industrial area with the compass and HUD

art-concepts

News

Latest DDoD News on Steam

Soundtrack & Founders Support Pack

DDoD Original Soundtrack and Founders Support Pack cover: a mutant snail and a tank in the Purple Lands

Music of the Purple Lands

18 tracks · Music by Ruslan Havryliuk

Bring the world of DDoD into your headphones, from industrial ruins to the depths of the Fog. Get the original soundtrack and support the team behind the game.

Get the Soundtrack on Steam

Soundtrack sold separately. Base game not included.

System Requirements

Requires a 64-bit processor and operating system.

Component Minimum Recommended
OS Windows 10 x64 Windows 10 x64
Processor Intel Core i5-3470 / AMD FX-8350 or equivalent Intel Core i7-9700K / AMD Ryzen 5 5600X or equivalent
Memory 8 GB RAM 16 GB RAM
Graphics NVIDIA GeForce GTX 1070 / AMD Radeon RX 5700 NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
DirectX Version 12 Version 12
Network Not specified Broadband Internet connection
Storage 25 GB available space 25 GB available space

Minimum

OS
Windows 10 x64
Processor
Intel Core i5-3470 / AMD FX-8350 or equivalent
Memory
8 GB RAM
Graphics
NVIDIA GeForce GTX 1070 / AMD Radeon RX 5700
DirectX
Version 12
Network
Not specified
Storage
25 GB available space

Recommended

OS
Windows 10 x64
Processor
Intel Core i7-9700K / AMD Ryzen 5 5600X or equivalent
Memory
16 GB RAM
Graphics
NVIDIA GeForce RTX 3070 / AMD Radeon RX 6700 XT
DirectX
Version 12
Network
Broadband Internet connection
Storage
25 GB available space

About us

We’re an independent game development team made up of both seasoned veterans and hungry newcomers — united by one thing: we love the games we create. Our experienced devs bring the scars and wisdom of shipped titles. Our juniors bring fresh eyes, fearless ideas, and energy that keeps us all sharp. Together, we debate mechanics over coffee, write code late into the night, and playtest until it feels just right.

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We’re not a big studio — and we like it that way. Every asset, system, and piece of dialogue is crafted by people who genuinely care. No ego, no filler — just a group of creators building something we believe in.

We make games we want to play. And we hope you’ll want to play them too.

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